| Nr. | Original expression | | Translated expression | |
|---|
| 1421 | Normal|Multiply|Screen|Add|Subtract|Average|Difference|Minimum (darken)|Maximum (lighten)|Overlay|Replace hue|Replace saturation|Replace brightness|Replace color|Silhouette | | عادي|Multiply|Screen|Add|Subtract|Average|Difference|Minimum (darken)|Maximum (lighten)|Overlay|Replace hue|Replace saturation|Replace brightness|Replace color|Silhouette |  |
| 1422 | Note | | انتبه |  |
| 1423 | Note: handle coordinates will be sent to the tool exactly as entered, regardless of current coordinate mode. In case of invalid values, the results can be unexpected. | | |  |
| 1424 | Note: maximum and minimum zoom values may depend on the size of the window and the displayed image. | | |  |
| 1425 | Number of bits used to represent single pixel. Higher value means more possible colors. | | |  |
| 1426 | Number of copies | | |  |
| 1427 | Number of dots. More dots means smaller dots. | | |  |
| 1428 | Number of edges of the star. It should be >= 2. | | |  |
| 1429 | Number of generated frames. Higher number results in more variable fire. | | |  |
| 1430 | Number of generated frames. Higher number results in smoother animation. | | |  |
| 1431 | Number of intermediary steps needed to shrink the dot. | | |  |
| 1432 | Number of new fire particles generated per frame. | | |  |
| 1433 | Number of places behind the decimal point. Increase this value for higher precision color accuracy or when range is low. | | |  |
| 1434 | Number of points | | |  |
| 1435 | Number of times the blur algorithm is run in sequence. | | |  |
| 1436 | Número de Puntas | | |  |
| 1437 | Número de Puntas de la estrella. Debería ser 2 o más | | |  |
| 1438 | Número de puntos | | |  |
| 1439 | Número de puntos de la estrella. Cualquier valor inferior a 2, será aumentado a 2 | | |  |
| 1440 | Número de puntos de la estrella. Recomendado que sea igual o mayor a 2 | | |  |