| Nr. | Original expression | | Translated expression | |
|---|
| 1621 | Use a height map to displace pixels in the image. Height gradient defines the displacement direction and amount. | | |  |
| 1622 | Use an environment map that would reflect from the beveled image. | | |  |
| 1623 | Use combination of resampling and retargeting to adjust image dimensions (and aspect ratio) while preserving content. | | |  |
| 1624 | Use default database | | Bruk standard database |  |
| 1625 | Use desktop size | | |  |
| 1626 | Use the "%s" tool and draw a bubble around it. | | Bruk "%s"-verktøyet og opprett en tekstboble rundt det. |  |
| 1627 | Use the controls to select font family, style, and size. | | Bruk kontrollene for å velge skriftfamilie, stil og størrelse. |  |
| 1628 | Use this wizard to capture an image from a webcam conected to your computer or from a WIA compatible scanner. | | |  |
| 1629 | Value | | Verdi |  |
| 1630 | Value added to the final pixel. | | Verdi lagt til for endelig piksel. |  |
| 1631 | Value in degrees specifying how much is the image rotated clockwise. | | |  |
| 1632 | Value in pixels added to current cavas size. Negative values are allowed. | | Verdi i piksler for nåværende lerretstørrelse. Negative verdier er også tillatt. |  |
| 1633 | Value in pixels determining new size of the canvas. | | Verdi i piksler gir den nye størrelsen på lerretet. |  |
| 1634 | Values in the convolution matrix represent weights of pixels. The number of rows and columns must be odd. | | |  |
| 1635 | Vertical | | Vertikal |  |
| 1636 | Vertical division: | | Vertikal inndeling: |  |
| 1637 | Vertical edge detection | | Vertikal kant gjenkjenning |  |
| 1638 | Vertical offset: | | Verktikal stilling: |  |
| 1639 | View | | Vis |  |
| 1640 | View Type | | Visningstype |  |