| Nr. | Original expression | Translated expression | ||
|---|---|---|---|---|
| 501 | Brush | Pincel | ![]() | |
| 502 | Brush Strokes | ![]() | ||
| 503 | Built-in | Integrado | ![]() | |
| 504 | Bumpmap | ![]() | ||
| 505 | Bumpmap: | Mapa de bacheo: | ![]() | |
| 506 | Button1 | Boton1 | ![]() | |
| 507 | Button2 | Botón2 | ![]() | |
| 508 | Button3 | Boton3 | ![]() | |
| 509 | Button4 | Boton4 | ![]() | |
| 510 | Bézier transformation | Transformación Bézier | ![]() | |
| 511 | Camera | Cámara | ![]() | |
| 512 | Camera &movement method: | ![]() | ||
| 513 | Camera position and properties will be synchronized with other components using the same ID. | ![]() | ||
| 514 | Camera properties | Propiedades de cámara | ![]() | |
| 515 | Camera state ID | ![]() | ||
| 516 | Camera sychronization ID | ![]() | ||
| 517 | Camera transformations | ![]() | ||
| 518 | Cancel | Cancelar | ![]() | |
| 519 | Cancel - stop processing | Cancelar - detener el proceso | ![]() | |
| 520 | Cancel drawn shape | ![]() |