| Nr. | Original expression | Translated expression | ||
|---|---|---|---|---|
| 501 | Brush | Četkica | ![]() | |
| 502 | Brush Strokes | ![]() | ||
| 503 | Built-in | Ugrađeno | ![]() | |
| 504 | Bumpmap | ![]() | ||
| 505 | Bumpmap: | Reljefne teksture: | ![]() | |
| 506 | Button1 | Dugme1 | ![]() | |
| 507 | Button2 | Dugme2 | ![]() | |
| 508 | Button3 | Dugme3 | ![]() | |
| 509 | Button4 | Dugme4 | ![]() | |
| 510 | Bézier transformation | Bézier-ova transformacija | ![]() | |
| 511 | Camera | Kamera | ![]() | |
| 512 | Camera &movement method: | ![]() | ||
| 513 | Camera position and properties will be synchronized with other components using the same ID. | Pozicija kamere i svojstva sinhronizovat će se s ostalim komponentama korištenjem istog ID-a. | ![]() | |
| 514 | Camera properties | Svojstva kamere | ![]() | |
| 515 | Camera state ID | ID stanja kamere | ![]() | |
| 516 | Camera sychronization ID | ID sinhronizacije kamere | ![]() | |
| 517 | Camera transformations | Transformacije kamere | ![]() | |
| 518 | Cancel | Otkaži | ![]() | |
| 519 | Cancel - stop processing | Otkaži - zaustavi postupak | ![]() | |
| 520 | Cancel drawn shape | Poništi nacrtani oblik | ![]() |